public override void handleSingleTouch(BBTouchEvent aTouch)
{
if (aTouch.eventState == BBTouchEventState.Began)
{
Debug.Log("Touch Began");
}
if (aTouch.eventState == BBTouchEventState.Moved)
{
float atxnow = aTouch.screenPosition.x;
float atynow = aTouch.screenPosition.y;
float atx = aTouch.lastScreenPosition.x;
float aty = aTouch.lastScreenPosition.y;
float ycamnow = cam.transform.position.y;
float xcamnow = cam.transform.position.x;
float zcamnow = cam.transform.position.z;
if (atxnow >= atx && atynow >= aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40);
this.endPivot();
}
//================================================================
if (atxnow >= atx && atynow < aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40);
this.endPivot();
}
//================================================================
if (atxnow < atx && atynow >= aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40);
this.endPivot();
}
//================================================================
if (atxnow < atx && atynow < aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40);
this.endPivot();
}
//Debug.Log("Touch Moved");
}
if (aTouch.eventState == BBTouchEventState.Stationary)
{
Debug.Log("Touch Station");
}
if (aTouch.eventState == BBTouchEventState.Ended)
{
afterTouchEnd(v);
Debug.Log("Touch Ended");
}
//================================================================
base.handleSingleTouch(aTouch);
}
{
if (aTouch.eventState == BBTouchEventState.Began)
{
Debug.Log("Touch Began");
}
if (aTouch.eventState == BBTouchEventState.Moved)
{
float atxnow = aTouch.screenPosition.x;
float atynow = aTouch.screenPosition.y;
float atx = aTouch.lastScreenPosition.x;
float aty = aTouch.lastScreenPosition.y;
float ycamnow = cam.transform.position.y;
float xcamnow = cam.transform.position.x;
float zcamnow = cam.transform.position.z;
if (atxnow >= atx && atynow >= aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40);
this.endPivot();
}
//================================================================
if (atxnow >= atx && atynow < aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x - (atxnow - atx) - 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40);
this.endPivot();
}
//================================================================
if (atxnow < atx && atynow >= aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z - (atynow - aty) - 40);
this.endPivot();
}
//================================================================
if (atxnow < atx && atynow < aty)
{
this.startPivot(cam.transform.position);
pivot.transform.position = Vector3.Lerp(pivot.transform.position, new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40), Time.deltaTime);
v = new Vector3(pivot.transform.position.x + Mathf.Abs(atxnow - atx) + 40, ycamnow,
pivot.transform.position.z + Mathf.Abs(atynow - aty) + 40);
this.endPivot();
}
//Debug.Log("Touch Moved");
}
if (aTouch.eventState == BBTouchEventState.Stationary)
{
Debug.Log("Touch Station");
}
if (aTouch.eventState == BBTouchEventState.Ended)
{
afterTouchEnd(v);
Debug.Log("Touch Ended");
}
//================================================================
base.handleSingleTouch(aTouch);
}